The item slots for sub-technologies are defined similarly, although with technology changed to subtechnology. 5 days ago. For example, slotsize = { width = 70 height = 70 } would mean that both x and y represent 70 pixels in the GUI. Expert AIputs in a lot of behind the scenes work to make the AI a more challenging opponent for the players, specifically with the 1936 start with Historical Focus mode turned on. Youll end up switching sides several times, which can be great fun after all, when youre a master of the game, the only way to have a worthy opponent is to play against yourself. This is in addition to the technology's actual description, rather than overwriting it. After this, there are two types of experience costs that can be used: ai_will_do = { } is a MTTH block that decides the likelihood for the AI to do this focus if an AI strategy plan is not set. By default, each technology has a score of 1. These mods do everything from slightly tweaking key in-game variables to transplanting the game into entirely new worlds. In 1936 South Africa has a very small and poorly equipped military consisting of only three six-Infantry battalion divisions (Cape Force), three three-Infantry battalion divisions (Cape Brigade), and a single air wing of 30 Gloster Gladiator interwar fighters stationed in Transvaal. At the time of writing, an update to 1.10 Collie is expected within the next week. I try ae 5000 infantry_equipment_1 and it isnt accepted. Questions, Paradox In the game Hearts of Iron 4 there is an opportunity to receive various military supplies. This has an effect on production efficency retention. The value will be modified if the triggers are true. As its name suggests, The Great War is a mod that moves Hearts of Iron IV's action back a few decades to when World War I began. This also assigns them the indexes of 0 and 1 respectively, which get used in determining which container exactly to use. The slotsize = { } argument is used to tell how to translate the technology's position within folder = { } into pixels. If it is false, then the technology will be impossible to research through the research menu, but it will still remain possible to research via an effect and it will remain visible in the menu. Fun fact, the developers of this mod have actually launched a Patreon to fund development of their from-scratch WW1 game, Fields of History: The Great War. Short answer, probably not. The Road to 56 is a vanilla-like major overhaul mod for Hearts of Iron IV, overhauling and expanding its content as late as 1956. The first frame, on the left, is used when the folder is opened, while the second frame, on the right, is used when the folder is closed. This command serves the basic but essential purpose of adding/cheating in equipment such as infantry equipment, anti tank equipment, etc. Oh god, but Im just tryna help out my boys in the Himalayan Empire!! This in particular is done in the. Press J to jump to the feed. If you spot a mistake then you are welcome to fix it. This is because the buildings are set for states themselves, and implementing it otherwise can cause buildings to be lost if the state control goes to a country that doesn't have the building researched. You need to sign in or create an account to do that. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The background box which GFX is used. A lot of AI modifiers that apply to every single technology can be changed within defines. Ship variants (ship classes) have a particular set of modules attached to them. 44. on Paradox technology, Legal Theseare the best Hearts of Iron 4mods in 2023: This is a new mod thats risen in popularity since we last did our checks. The GFX also decides the size. A XOR should be in every mutually-exclusive technology, specifying the others, having it in just one of technologies isn't enough. If youve gotten rather entrenched in yourHOI4habits, the Country Roulette mod can be a handy way to break the mould and get a taste of more nations. desc = MY_TECHNOLOGY_SPECIAL provides additional text when hovering over the technology. A technology or doctrine tree item is the technology itself within the tree. This guide allows you to quickly spawn equipment in game. If you're looking for equipment codes, check out our equipment names list. The most amazing part about this deeper focus on different countries is that it offers choices that go to the very heart of the focus system: the ability to choose a nations destiny does not need to be an exercise in strict historicity. research_cost = 1 assigns the base research cost for this technology. Valve Corporation. This does not modify the start year shown in the top of the technology folder for some of the folders, this is defined within the interface file of the folder. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. The spriteType specified here will get used as the background of the tree, with the static size. While a unit can not operate without equipment, it is important to distinguish between equipment stats and unit stats. Unpopular opinion: battleplans are the most fun way to play the game. Winner of the Outstanding Modding Achievement at the 2018 PDXCon, Millennium Dawn delivers exactly what one would imagine: the modern world set in stunning detail on the HOI4 Engine. If a technology doesn't have any other technology as a requirement using path in any folder where it's placed, then it must have a separate gridboxType definition within the folder's container window. These sub-units are defined in /Hearts of Iron IV/common/units/*.txt files. Additionally, XOR = { } is used to make the technology be mutually-exclusive with every technology specified within. A Legacy version for Version1.9 and below playerscan be found here. Please Help! Last time we checked, this mod is compatible with Husky 1.9.1. This comes in handy when you're just learning the mechanics of the game and want to have fun. In either case, countries can further modify several types of equipment by spending the respective kind of experience. Each tank equipment type and the armored vehicles based on it form a family. This is because porting Rt56 USA proved to be too much work. /Hearts of Iron IV/common/technologies/*.txt, /Hearts of Iron IV/common/technology_tags/*.txt, /Hearts of Iron IV/interface/countrytechtreeview.gui, /Hearts of Iron IV/interface/countrydoctrinetreeview.gui, /Hearts of Iron IV/interface/countrytechtreeview.gfx, /Hearts of Iron IV/common/unit_tags/*.txt, /Hearts of Iron IV/common/combat_tactics.txt, /Hearts of Iron IV/localisation/english/*_l_english.yml, /Hearts of Iron IV/common/technology_sharing/*.txt, NDefines.NTechnology.BASE_TECH_COST = 100, NDefines.NTechnology.BASE_YEAR_AHEAD_PENALTY_FACTOR = 2, NDefines.NAI.RESEARCH_DAYS_BETWEEN_WEIGHT_UPDATE = 7, NDefines.NTechnology.MAX_TECH_SHARING_BONUS = 0.5, it should be made impossible to research manually. With HOI4 In Real Time!, the game takes a full 60 real-life minutes to process one in-game hour at the slowest speed. Create an account to follow your favorite communities and start taking part in conversations. The position is in sets of coordinates defined by the slotsize of the gridbox that this technology is assigned to. This shows up in the country's research menu in the top.research_sharing_per_country_bonus = 0.05 assigns how much of a bonus the technology sharing group grants for every other member that has researched that particular technology.categories = { } is a list of technology categories separated by whitespace characters. is it possible to find out the name of the equipment from the mods? You read that correctly. Interactive corporate website, Technology branches a series of technologies connected with the. Have you ever thought: Gee, HOI4 goes way too fast for me! Hi, is there a way to see the equipment names added by a Mod? The orientation to use for drawing paths as to make it look like it's going down, right, or a different direction. These are the only ships whose equipment can be obtained through cheat codes. 114. r/hoi4modding. No the game will uninstall itself and the devs will come over, kick the shit out of you and steal your money. The wide world of HOI4 mods isa smorgasbord of mechanical tweaks and fiddles to choose from, adding new systems for AI, textures, music and more. By default, there can be no more than 3 sub-technologies defined within an item[4]. For example: you want to get light tanks, for which the . It is also possible to use variables within a modifier of the ai_will_do value. "bonus_icon" represents the icon that's used for the one-time technology research bonus and "bonus" represents the text for the bonus saying how much it actually boosts the research. One of the best things about this mod is that it does not sacrifice performance, allowing the player to enjoy a greater expanse of visual goodies without any added lag. This is what the game does for showing the start years of technologies, for example: each one is a separate instantTextBoxType within the folder's container window. New comments cannot be posted and votes cannot be cast. All trademarks are property of their respective owners in the US and other countries. This will look as such: This particular technology will grant +10% Political Power gain and +20% resource extraction efficiency when researched. A similar effect can be used to remove them, and technology sharing groups can be set to automatically kick out members that don't meet requirements. If only there was something more immersive? This mod is compatible with Version 1.9.2 Husky & all DLC. Equipment is the military hardware needed by units to operate and largely determines their stats. Not content to wait for Paradox to release content packs for various countries, The Road to 56 provides deep and sometimes quirky focus trees for dozens of countries overlooked by the base game. There are plans to extend the timeline into the 1990s. Do read our fullreviewfor the whole story on this mod. For instance, if the building was already unlocked to level 2 from a technology researched beforehand, researching a technology with level = 5 will result in it being possible to construct up to 5 of the building in the state/province rather than 7. Check if you have auto-updates enabled for mods and then, if youre unsure, simply relaunch the HoI4 launcher to check if all of the mods are present and up to date. The creativity that the team places on the focus trees is bolstered by upgrades and expansions to the technologies, political mechanics, laws, etc. Press question mark to learn the rest of the keyboard shortcuts. Interactive corporate website. Technology sharing groups are a feature from the Together for Victory DLC (requiring it), allowing to receive bonuses to researching technology that other members of the group have already researched, up to 50%[5]. Here's an example of a technology-sharing group defined using all of these: Every single one of the above references is specified within defines and can be changed within a mod. You need a thousand of such equipment, and you have the technology of light tanks at the initial level. However, the formatting in this case is different: the building is specified with building = my_building and the level with level = 3. The game & mechanics have been completely overhauled to fit the period that means that innovations like Tanks and Planes will take a while to enter the fray, so youll mainly be looking at infantry tactics. It gets unlocked by researching technologies and is produced by production lines. This is done by putting the terrain within the scope of the sub-unit type or category. Its also not recommended you use this mod while playing minor nations. Espaol - Latinoamrica (Spanish - Latin America). Does not require any DLC at the moment, and users are reporting that it seems to work fine with 1.10 Collie anyway. He/Him. This is done with a regular instantTextBoxType: The text is what gets used within localisation, and the primary thing needed to change, while the name should just be unique from all the rest. You need to sign in or create an account to do that. Road to 56 is a DLC-sized addition to your Hearts of Iron experience that has been lovingly crafted by a team of dedicated fanatics. This includes resources, sub-units, offensive and defensive, or sub-unit categories. Simply check the Paradox forum for their listed mods and follow their instructions on their respective threads to download them. Sometimes totally overhauling the game requires a subtle touch. We've massively expanded the technology tree, extended the timeline to 1956, and developed some truly awesome alternate-history paths for nearly every country. ae 1000 infantry_equipment_3 World Wars can be chaotic things, especially when the player pulling the strings is constantly changing loyalties. These days it receives rare updates as most work now goes into R56. At the same time, it guarantees you wont be stuck on a tiny island with only a single division all game. The way that the value is evaluated for AI picking the technology is that, every 7 days[3], it generates a random decimal value between 0 and the ai_will_do value for each of the technologies. The name of the equipment you wish to add. Within that containerWindowType, a buttonType with the name of the folder (with _tab appended in the end) is used to represent the folder, using my_folder as an example: In here, position = { } controls the position of the folder tab, while quadTextureSprite is the exact sprite used by the tab. A gorgeous tour de force, no one is the poorer for this graphical upgrade which brings an added level of immersion to the rampaging divisions vying for global control. Example. A technology can have specified technologies assigned as sub-technologies by using sub_technologies = { }, where every listed technology is a sub-technology. This is done with the naval folder with Man the Guns, for example. In particular, this exactly is included in the interface files: For exact technical details, see the Graphical User Interface section. The picture defined within is done with the picture iconType, and it cannot be changed to be technology-specific, it depends only on the sub-technology index of the technology. An equipment type belongs to an archetype and forms the basis of variants that countries create when they unlock it. Everything from new units and equipment, to new national Focus Trees (many borrowed from other mods that have done good work in this area), to expanding on the Law and Politics mechanics has been looked at. There are two types of trigger blocks used in blocks.allow = { } is a trigger block checked continuosly throughout the game. A technology can be researched as an effect with set_technology = { my_technology_1 = 1 } and unresearched with set_technology = { my_technology_1 = 0 }, with popup = no possibly being added in order to remove the notification given to the player. Syntax add_equipment [amount] [equipment name] Examples add_equipment 1000 infantry_equipment_3 Executing this command adds 1000 of 'infantry_equipment_3' (Advanced Weapons). Its actually recommended that you play with Historical Focus switched on for this mod, as it caters for the crowd who specifically want the challenge of WW2 as it unfolded, as opposed to the growing alt-history/sandbox crowd. Keep your eye on this one. More than just extending the timeline to 1956, this mod peppers the entire world with greater detail and complexity. Please see the. While the epic tones of HOI4 may be great for the high stakes drama, its still rewarding to sit back and listen to the music of the era and of the common soldier. Any modifier defined within the sub-unit definitions or the equipment archetypes used by them can be applied to units, which'll apply as a multiplicative modifier towards them. We immediately sent our resident HoI 4 mod guru, Timothy, to check it out and answer one simple question: Is End of a New Beginningthe Victoria 3 weve been looking for? it must have a separate gridboxType definition within the folder's container window. By default, these are defined in /Hearts of Iron IV/interface/countrytechtreeview.gfx. It is also possible to apply this effect only on a certain terrain. The Country Roulette mod spins a wheel at set intervals (from 30 days to 2 years) and then plops you down in the command chair of a random new nation. With Road to 56's extensive rework and their addition of a new civil war focus tree for the soviet Union, i thought this would work extremely smoothly as a dependent for this mod. If specified, then the group will only apply bonuses towards technologies located in these categories.is_faction_sharing = yes makes the technology sharing group only grant bonuses towards countries in the same faction and, vise-versa, receive bonuses only from countries in the same faction. Executing this command adds 1000 of 'infantry_equipment_3' (Advanced Weapons). It assigns which background is used, where exactly to locate the technology's icon in the background, where to place the technology bonus icon, where to place sub-technologies (if needed), where to place the technology's name on the research tree (if defined). Fully compatible up to the current version and all DLC. Network N Media earns commission from qualifying purchases via Amazon Associates and other programs. Strategic destruction or Grand battleplan). In this case, Hearts of Oak does not attempt to change the base game into something unrecognizable but enhances and re-balances technologies, industries, wars, events etc. For example: you want to get light tanks, for which the table shows the name light_tank and a level from 1 to 3. This item will only be visible in searches to you, your friends, and admins. This can be used to set these to be country-specific, such as the bicycle battalions for Netherlands and Japan, if they're within a hidden technology only set for specific countries in their history files or other effect blocks. Be sure to rush for the focus called something like 'Work with the Bund' and the one next to it, I think which says something about Silver Legions (EDIT: 'Recruit the Free Corps'). Of all the Paradox titles to deploy massive mods libraries, none might compare with the whopping collection of over 20,000Hearts of Iron 4Mods. Youre usually left scrambling to sort out a great mess the AI has made for you, but at the same time, you can always put your nation in a terrible position, safe in the knowledge that youll be outta there long before unfriendly tanks roll into the capital. They might as well just ask Paradox to make a new game. The add_equipment command in Hearts of Iron IV can be shortened to ae - ae is simply an alias, the two commands have exactly the same function. which get used in determining which container exactly to use. It is only visible to you. For localisation, there are two keys assigned. As for the war itself, New England will secede first, then the states on the west coast and then New York and Pennsylvania. Make sure you dont accidentally download the old version of the mod. The word equipment after the name of the equipment is not needed here. All trademarks are property of their respective owners in the US and other countries. defined within the interface file of the folder. One of the things HOI4 lacks is the view of how the general population fares when the world is in turmoil. The error message complains about something with map error. This information is usually found on each mods page as they usually list which mods they are able to run with. In order to mark a technology as a doctrine, it must have doctrine = yes. EU4 Country Tags Victoria 2 Country Tags Stellaris Planet Classes This is done with inserting an instantTextBoxType with the name of "Name" into the item, usually between the "Icon" and "bonus_icon". In order to make the folder appear in-game, the graphical user interface needs to be edited accordingly. Road to 56 is a DLC-sized addition to your Hearts of Iron experience that has been lovingly crafted by a team of dedicated fanatics. I see a lot of "how to win as the soviets" posts in here. In particular, there are 3 arguments that can go into folders: Folders need localisation, of course. https://hoi4.paradoxwikis.com/index.php?title=Technology_modding&oldid=58028, Play Additionally, on_research_complete_limit = { } serves as a trigger block necessary to be fulfilled for the effects to be executed. 517. In order to define a specific folder's item to use a non-default background, the name of the technology folder can be appended after the word technology, such as GFX_technology_my_folder_available_item_bg. The name of the technology for the specified language is set by using the technology's ID as the localisation key, with description by appending _desc in the end. The Great Wardoes exactly what it says on the tin Hearts of Iron 4 has been transformed to the world of 1910, where old-fashioned imperialistic powers jockey for supremacy at the dawn of the 20th Century. In order to have a technology as a dependency without having to draw a path, dependencies can be used as such: Since this doesn't draw a path, this does not assign the currently-defined technology to the gridbox of either of two technologies. This comes in handy when you're just learning the mechanics of the game and want to have fun. This is typically set to be never true for hidden technologies in order to prevent AI from researching it. This item will only be visible to you, admins, and anyone marked as a creator. It gets unlocked by researching technologies and is produced by production lines. You want this one here. This is a community maintained wiki. If a folder doesn't have specific item slots, these are used for items:GFX_technology_available_item_bg is used for technologies that are shown to be available for the player to selectGFX_technology_branch_item_bg is used for items that are mutually exclusive to a technology you've already researchedGFX_technology_unavailable_item_bg is used for technologies that the country is not yet able to researchGFX_technology_researched_item_bg is used for technologies that the country has already researched.GFX_technology_currently_researching_item_bg is used for technologies that are currently selected by the country. Were not sure about later versions at this time. This would also make the description the same as the equipment's description, if one is present. This mod is compatible with Version 1.10 Collie & all DLC. The two most commonly-used positions in here are "LEFT", for making x point up-to-down and y point left-to-right, and "UP", for making x point left-to-right and y up-to-down. Statistics, stats, or equipment values are values that equipment types can carry. The definition for doctrine items is fully identical and does not differ from technologies in any way. The offset in pixels to use a singular unit when positioning technologies. Battalions have a maximum speed no slower than 4, regardless of equipment, Last edited on 18 February 2023, at 20:36, https://hoi4.paradoxwikis.com/index.php?title=Equipment&oldid=60377, Play The technology tree branch follows the name formatting of the first technology's name with _tree appended in the end. In addition, it's also possible to make a technology apply a bonus for specific sub-units making up land templates, ships, and the airforce.
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